AI Learns To Compute Game Physics In Microseconds ⚛️

❤️ Check out Weights & Biases here and sign up for a free demo: https://www.wandb.com/papers

Their blog post and their CodeSearchNet system are available here:
https://www.wandb.com/articles/codesearchnet
https://app.wandb.ai/github/CodeSearchNet/benchmark

📝 The paper “Subspace Neural Physics: Fast Data-Driven Interactive Simulation” is available here:
https://montreal.ubisoft.com/fr/deep-cloth-paper/
http://theorangeduck.com/page/subspace-neural-physics-fast-data-driven-interactive-simulation

🙏 We would like to thank our generous Patreon supporters who make Two Minute Papers possible:
Alex Haro, Anastasia Marchenkova, Andrew Melnychuk, Angelos Evripiotis, Anthony Vdovitchenko, Brian Gilman, Bryan Learn, Christian Ahlin, Claudio Fernandes, Daniel Hasegan, Dennis Abts, Eric Haddad, Eric Martel, Evan Breznyik, Geronimo Moralez, James Watt, Javier Bustamante, John De Witt, Kaiesh Vohra, Kasia Hayden, Kjartan Olason, Levente Szabo, Lorin Atzberger, Lukas Biewald, Marcin Dukaczewski, Marten Rauschenberg, Matthias Jost,, Maurits van Mastrigt, Michael Albrecht, Michael Jensen, Nader Shakerin, Owen Campbell-Moore, Owen Skarpness, Raul Araújo da Silva, Rob Rowe, Robin Graham, Ryan Monsurate, Shawn Azman, Steef, Steve Messina, Sunil Kim, Taras Bobrovytsky, Thomas Krcmar, Torsten Reil.
https://www.patreon.com/TwoMinutePapers

Splash screen/thumbnail design: Felícia Fehér – http://felicia.hu

Károly Zsolnai-Fehér’s links:
Instagram: https://www.instagram.com/twominutepapers/
Twitter: https://twitter.com/karoly_zsolnai
Web: https://cg.tuwien.ac.at/~zsolnai/

#gamedev

About The Author
-